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HCI
2007
13 years 11 months ago
Designing Smart Living Objects - Enhancing vs. Distracting Traditional Human-Object Interaction
Abstract. To realize Weiser’s vision of ubiquitous computing, a popular approach has been to create so-called smart living objects, which are everyday objects in our living envir...
Pei-yu Chi, Jen-hao Chen, Shih-yen Liu, Hao-Hua Ch...
IVC
2002
106views more  IVC 2002»
13 years 9 months ago
Interactive visual dialog
In this paper we propose a paradigm called the Interactive Visual Dialog (IVD) as a means of facilitating a system's ability to recognize objects presented to it by a human. ...
Tal Arbel, Frank P. Ferrie
JAISE
2011
238views more  JAISE 2011»
13 years 4 months ago
A bio-inspired system model for interactive surveillance applications
Advances in computer vision and pattern recognition research are leading to video surveillance systems with improved scene analysis capabilities. However, up to now few works have ...
Alessio Dore, Matteo Pinasco, Lorenzo Ciardelli, C...
IUI
2010
ACM
14 years 4 months ago
Automatically identifying targets users interact with during real world tasks
Information about the location and size of the targets that users interact with in real world settings can enable new innovations in human performance assessment and software usab...
Amy Hurst, Scott E. Hudson, Jennifer Mankoff
IE
2007
13 years 11 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood