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CVPR
1999
IEEE
14 years 9 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
CVPR
2000
IEEE
14 years 9 months ago
3-D Model Construction Using Range and Image Data
This paper deals with the automated creation of geometric and photometric correct 3-D models of the world. Those models can be used for virtual reality, tele? presence, digital ci...
Ioannis Stamos, Peter K. Allen
CVPR
2003
IEEE
14 years 9 months ago
Fusing Online and Offline Information for Stable 3D Tracking in Real-Time
We propose an efficient online real-time solution for singlecamera 3?D tracking of rigid objects that can handle large camera displacements, drastic aspect changes, and partial oc...
Luca Vacchetti, Vincent Lepetit, Pascal Fua
ICCV
2007
IEEE
14 years 9 months ago
Real-Time SLAM Relocalisation
Monocular SLAM has the potential to turn inexpensive cameras into powerful pose sensors for applications such as robotics and augmented reality. However, current implementations l...
Brian Williams, Georg Klein, Ian D. Reid
ICPR
2006
IEEE
14 years 8 months ago
Superimposing 3D Virtual Objects using Markerless Tracking
This paper presents a novel methods to estimate the coordinates of a 3D object using the four vertices of a quadrangle and to track the markerless feature points. These methods ar...
Sang-Cheol Park, Sang-Woong Lee, Seong-Whan Lee