Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Persons with disabilities are often marginalised from economy and society due to the lack of access to disability related information and services. Through the use of assistive te...
Louis Coetzee, Guillaume J.-L. Olivrin, Ilse Vivie...
The shadow agent is a new type of intelligent virtual agent exploiting the metaphor of the shadow as a medium. The core of the shadow agent is a behavioral architecture inspired b...
Philippe Pasquier, Eunjung Han, Kirak Kim, Keechul...
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...