This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Scatterograms of the images of training set vectors in the hidden space help to evaluate the quality of neural network mappings and understand internal representations created by t...
This paper introduces the Visual Simulation Environment (VSE). VSE has been developed under research funding, primarily from the U.S. Navy for over a decade. It enables discrete-e...
Osman Balci, Anders I. Bertelrud, Chuck M. Esterbr...
Abstract. Human perception of shape is based on visual parts of objects to a point that a single, significant visual part is sufficient to recognize the whole object. For example,...
IGW is a software environment for real-time 2D and 3D groundwater modeling. The software functions as a ``numerical laboratory'' in which the modeler can freely explore:...