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CG
1999
Springer
13 years 8 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
CGF
2008
153views more  CGF 2008»
13 years 9 months ago
Computing Local Signed Distance Fields for Large Polygonal Models
The signed distance field for a polygonal model is a useful representation that facilitates efficient computation in many visualization and geometric processing tasks. Often it is...
Byungjoon Chang, Deukhyun Cha, Insung Ihm
CGF
2008
121views more  CGF 2008»
13 years 9 months ago
Knitting a 3D Model
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton (Fig. 1). We introduce a system to create a knitting...
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki
CGI
2004
IEEE
14 years 22 days ago
A Versatile and Robust Model for Geometrically Complex Deformable Solids
In this paper, we present a versatile and robust model for geometrically complex deformable solids. Our approach can be applied to deformable tetrahedral meshes and to deformable ...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
ICAS
2008
IEEE
274views Robotics» more  ICAS 2008»
14 years 3 months ago
Model-Driven Engineering of Multi-target Plastic User Interfaces
A Multi-target user interface is composed of a series of interconnected variations of the same user interfaces, but tailored for different targets or different contexts of use. Wh...
Benoît Collignon, Jean Vanderdonckt, Gaë...