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HPDC
2010
IEEE
13 years 8 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
KDD
2004
ACM
135views Data Mining» more  KDD 2004»
14 years 8 months ago
Discovering additive structure in black box functions
Many automated learning procedures lack interpretability, operating effectively as a black box: providing a prediction tool but no explanation of the underlying dynamics that driv...
Giles Hooker
EMMCVPR
2007
Springer
14 years 1 months ago
Compositional Object Recognition, Segmentation, and Tracking in Video
Abstract. The complexity of visual representations is substantially limited by the compositional nature of our visual world which, therefore, renders learning structured object mod...
Björn Ommer, Joachim M. Buhmann
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 2 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
AIEDU
2005
89views more  AIEDU 2005»
13 years 7 months ago
An Evaluation of a Hybrid Language Understanding Approach for Robust Selection of Tutoring Goals
In this paper, we explore the problem of selecting appropriate interventions for students based on an analysis of their interactions with a tutoring system. In the context of the W...
Carolyn Penstein Rosé, Kurt VanLehn