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BIBE
2009
IEEE
161views Bioinformatics» more  BIBE 2009»
15 years 9 months ago
Soft Tissue Deformation and Optimized Data Structures for Mass Spring Methods
One of the essential components of a virtual reality surgical simulation is deformation. Deformations in computer graphics and surgical simulations are commonly modeled with three...
Tansel Halic, Sinan Kockara, Coskun Bayrak, Richar...
119
Voted
CVPR
2008
IEEE
15 years 8 months ago
3-D Tracking of shoes for Virtual Mirror applications
In this paper, augmented reality techniques are used in order to create a Virtual Mirror for the real-time visualization of customized sports shoes. Similar to looking into a mirr...
Peter Eisert, Philipp Fechteler, Jürgen Rurai...
QEST
2007
IEEE
15 years 8 months ago
A Productivity Centered Tools Framework for Application Performance Tuning
Our productivity centered performance tuning framework for HPC applications comprises of three main components: (1) a versatile source code, performance metrics, and performance d...
Hui-Fang Wen, Simone Sbaraglia, Seetharami Seelam,...
CONIELECOMP
2006
IEEE
15 years 8 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
HIPS
1998
IEEE
15 years 6 months ago
A Graph-Based Framework for the Definition of Tools Dealing with Sparse and Irregular Distributed Data Structures
Industrial applications use specific problem-oriented implementations of large sparse and irregular data structures. Hence there is a need for tools that make it possible for deve...
Jean-Michel Lépine, Serge Chaumette, Frank ...