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BIBE
2009
IEEE
161views Bioinformatics» more  BIBE 2009»
14 years 2 months ago
Soft Tissue Deformation and Optimized Data Structures for Mass Spring Methods
One of the essential components of a virtual reality surgical simulation is deformation. Deformations in computer graphics and surgical simulations are commonly modeled with three...
Tansel Halic, Sinan Kockara, Coskun Bayrak, Richar...
CVPR
2008
IEEE
14 years 2 months ago
3-D Tracking of shoes for Virtual Mirror applications
In this paper, augmented reality techniques are used in order to create a Virtual Mirror for the real-time visualization of customized sports shoes. Similar to looking into a mirr...
Peter Eisert, Philipp Fechteler, Jürgen Rurai...
QEST
2007
IEEE
14 years 1 months ago
A Productivity Centered Tools Framework for Application Performance Tuning
Our productivity centered performance tuning framework for HPC applications comprises of three main components: (1) a versatile source code, performance metrics, and performance d...
Hui-Fang Wen, Simone Sbaraglia, Seetharami Seelam,...
CONIELECOMP
2006
IEEE
14 years 1 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
HIPS
1998
IEEE
13 years 11 months ago
A Graph-Based Framework for the Definition of Tools Dealing with Sparse and Irregular Distributed Data Structures
Industrial applications use specific problem-oriented implementations of large sparse and irregular data structures. Hence there is a need for tools that make it possible for deve...
Jean-Michel Lépine, Serge Chaumette, Frank ...