When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
This paper presents visual cues for object tracking in video sequences using particle filtering. A consistent histogram-based framework is developed for the analysis of colour, e...
Paul Brasnett, Lyudmila Mihaylova, David R. Bull, ...
One of the main goals in realistic rendering is to generate images that are indistinguishable from photographs – but how do observers decide whether an image is photographic or c...
Paul Rademacher, Jed Lengyel, Edward Cutrell, Turn...
Stereopsis provides an additional depth cue and plays an important role in the human vision system. This paper explores stereopsis for saliency analysis and presents two approache...
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...