This work is about the relevance of Gibson’s concept of affordances [1] for visual perception in interactive and autonomous robotic systems. In extension to existing functional ...
Gerald Fritz, Lucas Paletta, Ralph Breithaupt, Eri...
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...
The development of many complex simulation applications requires collaborative effort from researchers with different domain knowledge and expertise, possibly at different locatio...
Dan Chen, Georgios K. Theodoropoulos, Stephen John...
We describe a software development approach for vision that enhances robustness by making novel use of context. Conventional approaches to most image understanding problems suffe...
We derive the entropy rate formula for a complex Gaussian random process by using a widely linear model. The resulting expression is general and applicable to both circular and non...