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» Visual Modeling for Complex Agent-Based Simulation Systems
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HPCA
2012
IEEE
12 years 3 months ago
SCD: A scalable coherence directory with flexible sharer set encoding
Large-scale CMPs with hundreds of cores require a directory-based protocol to maintain cache coherence. However, previously proposed coherence directories are hard to scale beyond...
Daniel Sanchez, Christos Kozyrakis
EMSOFT
2007
Springer
14 years 1 months ago
Optimal task placement to improve cache performance
Most recent embedded systems use caches to improve their average performance. Current timing analyses are able to compute safe timing guarantees for these systems, if tasks are ru...
Gernot Gebhard, Sebastian Altmeyer
TSP
2010
13 years 2 months ago
Cooperative resource allocation games under spectral mask and total power constraints
Resource allocation problems in multi-user systems, modeled as Nash bargaining (NB) cooperative games, are investigated under different constraints. Using the joint time division m...
Jie Gao, Sergiy A. Vorobyov, Hai Jiang
ACMACE
2004
ACM
14 years 29 days ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
SIGGRAPH
1993
ACM
13 years 11 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts...
Seth J. Teller, Pat Hanrahan