In this paper, we describe lexical rule-based approach to affect sensing from text, and application of the developed Affect Analysis Model in 3D virtual world Second Life. To enric...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
Graphical rewrite rules are often used in programming environments for children. These rules consist of two parts: a left-hand side, which is visually matched in the environment, ...
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
ABSTRACT. The paper presents SIAMOA, a system dedicated for design, debugging and visualisation of algorithms. It combines elements of an algorithm visualisation system and an envi...
Frederic Van de Veire, Przemyslaw Szmal, Jaroslaw ...