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CHI
2003
ACM
14 years 9 months ago
Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf
We developed two visual displays for providing awareness of environmental audio to deaf individuals. Based on fieldwork with deaf and hearing participants, we focused on supportin...
F. Wai-ling Ho-Ching, Jennifer Mankoff, James A. L...
IJCAI
2001
13 years 10 months ago
Usability Guidelines for Interactive Search in Direct Manipulation Systems
As AI systems make their way into the mainstream of interactive applications, usability becomes an increasingly important factor in their success. A wide range of user interface d...
Robert St. Amant, Christopher G. Healey
SIBGRAPI
2005
IEEE
14 years 2 months ago
Two-Level Interaction Approach for Transfer Function Specification
Direct volume rendering techniques are used to visualize and explore large scalar volumes. Transfer functions (TFs) that assign opacity and color to scalar values are very importa...
João Luis Prauchner, Carla M. D. S. Freitas...
CHI
2006
ACM
14 years 9 months ago
Direct pointer: direct manipulation for large-display interaction using handheld cameras
This paper describes the design and evaluation of a technique, Direct Pointer, that enables users to interact intuitively with large displays using cameras equipped on handheld de...
Hao Jiang, Eyal Ofek, Neema Moraveji, Yuanchun Shi
CHI
2006
ACM
14 years 9 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...