Computer-based geometry systems have been widely used for teaching and learning, but largely based on mouse-andkeyboard interaction, these systems usually require users to draw fi...
We present ACQUINE - Aesthetic Quality Inference Engine, a publicly accessible system which allows users to upload their photographs and have them rated automatically for aestheti...
Many successful models for predicting attention in a scene involve three main steps: convolution with a set of filters, a center-surround mechanism and spatial pooling to constru...
Naila Murray, Maria Vanrell, Xavier Otazu, C. Alej...
We present a framework for visualizing remote distributed data sources using a multi-user immersive virtual reality environment. DIVE-ON is a system prototype that consolidates dis...
Computer-vision attention processes allocate computational resources to different parts of visual input and can lead to faster object recognition and image analysis. This paper p...