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SI3D
2003
ACM
14 years 3 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
APNOMS
2007
Springer
14 years 1 months ago
Constella: A Complete IP Network Topology Discovery Solution
Network topology discovery for the large IP networks is a very well studied area of research. Most of the previous work focus on improving the efficiency in terms of time and compl...
Fawad Nazir, Tallat Hussain Tarar, Faran Javed Cha...
SIMVIS
2007
13 years 11 months ago
Development of a Mixed Reality Device for Interactive On-Site Geo-visualization
This paper reports on the development of a novel mixed reality I/O device tailored to the requirements of interaction with geo-spatial data in the immediate environment of the use...
Volker Paelke, Claus Brenner
CGF
2002
135views more  CGF 2002»
13 years 9 months ago
Slow Growing Subdivision (SGS) in Any Dimension: Towards Removing the Curse of Dimensionality
In recent years subdivision methods have been one of the most successful techniques applied to the multi-resolution representation and visualization of surface meshes. Extension t...
Valerio Pascucci
TSMC
2008
225views more  TSMC 2008»
13 years 9 months ago
Robust Methods for Geometric Primitive Recovery and Estimation From Range Images
We present a method for the recovery of partially occluded 3D geometric primitives from range images which might also include non-primitive objects. The method uses a technique for...
Irina Lavva, Eyal Hameiri, Ilan Shimshoni