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MOBISYS
2008
ACM
14 years 9 months ago
Sherlock: automatically locating objects for humans
Over the course of a day a human interacts with tens or hundreds of individual objects. Many of these articles are nomadic, relying on human memory to manually index, inventory, o...
Aditya Nemmaluri, Mark D. Corner, Prashant J. Shen...
CSIE
2009
IEEE
14 years 5 months ago
Integration of a Concept Map Generator and a Knowledge-Portal-Based E-learning System
Knowledge management (KM) is the research field aimed to create, organize, and store explicit knowledge for easy access and manipulation, whereas e-learning is concerned with del...
Jyh-Da Wei, Tai-Yu Chen, Tsai-Yeh Tung, D. T. Lee
WCRE
2009
IEEE
14 years 5 months ago
FAMOOSr 2009 - Workshop on FAMIX and Moose in Software Reengineering
The increasing amount of data available about software systems poses new challenges for re- and reverse engineering research, as the proposed approaches need to scale. In this con...
Simon Denier, Tudor Gîrba
ISVC
2009
Springer
14 years 4 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
FDG
2009
ACM
14 years 4 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
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