In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
We describe a software development approach for vision that enhances robustness by making novel use of context. Conventional approaches to most image understanding problems suffe...
In this paper we report the design and synthesis of DNA molecules (referred to as DNA tiles) with specific binding interactions that guide self-assembly to make one-dimensional as...
Rebecca Schulman, Shaun Lee, Nick Papadakis, Erik ...
We demonstrate the emergence of collective behavior in two evolutionary computation systems, one an evolutionary extension of a classic (highly constrained) flocking algorithm and...
Lee Spector, Jon Klein, Chris Perry, Mark Feinstei...
Unstructured hexahedral volume meshes are of particular interest for visualization and simulation applications. They allow regular tiling of the three-dimensional space and show g...