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NETGAMES
2005
ACM
14 years 3 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
CVPR
2004
IEEE
14 years 11 months ago
Collaborative Tracking of Multiple Targets
Coalescence, meaning the tracker associates more than one trajectories to some targets while loses track for others, is a challenging problem for visual tracking of multiple targe...
Ting Yu, Ying Wu
BMCBI
2010
214views more  BMCBI 2010»
13 years 10 months ago
AutoSOME: a clustering method for identifying gene expression modules without prior knowledge of cluster number
Background: Clustering the information content of large high-dimensional gene expression datasets has widespread application in "omics" biology. Unfortunately, the under...
Aaron M. Newman, James B. Cooper
BMCBI
2008
138views more  BMCBI 2008»
13 years 10 months ago
SynechoNET: integrated protein-protein interaction database of a model cyanobacterium Synechocystis sp. PCC 6803
Background: Cyanobacteria are model organisms for studying photosynthesis, carbon and nitrogen assimilation, evolution of plant plastids, and adaptability to environmental stresse...
Woo-Yeon Kim, Sungsoo Kang, Byoung-Chul Kim, Jeehy...
CVPR
2007
IEEE
14 years 11 months ago
A Unified Probabilistic Framework for Facial Activity Modeling and Understanding
Facial activities are the most natural and powerful means of human communication. Spontaneous facial activity is characterized by rigid head movements, non-rigid facial muscular m...
Yan Tong, Wenhui Liao, Zheng Xue, Qiang Ji