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HRI
2011
ACM
12 years 10 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
UIST
2009
ACM
14 years 1 months ago
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
We present Bonfire, a self-contained mobile computing system that uses two laptop-mounted laser micro-projectors to project an interactive display space to either side of a laptop...
Shaun K. Kane, Daniel Avrahami, Jacob O. Wobbrock,...
ICCV
2007
IEEE
14 years 1 months ago
Real Time Body Pose Tracking in an Immersive Training Environment
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
Chi-Wei Chu, Ramakant Nevatia
PRL
2007
100views more  PRL 2007»
13 years 6 months ago
Visible models for interactive pattern recognition
The bottleneck in interactive visual classification is the exchange of information between human and machine. We introduce the concept of the visible model, which is an ion of an ...
Jie Zou, George Nagy
MHCI
2009
Springer
14 years 1 months ago
User evaluation of lightweight user authentication with a single tri-axis accelerometer
We report a series of user studies that evaluate the feasibility and usability of light-weight user authentication with a single tri-axis accelerometer. We base our investigation ...
Jiayang Liu, Lin Zhong, Jehan Wickramasuriya, Venu...