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ECAI
2008
Springer
15 years 6 months ago
Reinforcement Learning with the Use of Costly Features
In many practical reinforcement learning problems, the state space is too large to permit an exact representation of the value function, much less the time required to compute it. ...
Robby Goetschalckx, Scott Sanner, Kurt Driessens
ICAIL
2007
ACM
15 years 6 months ago
Semantic Spaces and Multilingualism in the Law: The Challenge of Legal Knowledge Management
It is the concern of the author to arrange cogitations and experiences she gained by collaborating in relevant international project works, by conducting scientific studies regard...
Doris Liebwald
ECAI
2008
Springer
15 years 6 months ago
Structure Learning of Markov Logic Networks through Iterated Local Search
Many real-world applications of AI require both probability and first-order logic to deal with uncertainty and structural complexity. Logical AI has focused mainly on handling com...
Marenglen Biba, Stefano Ferilli, Floriana Esposito
ACL
2008
15 years 6 months ago
Simple Semi-supervised Dependency Parsing
We present a simple and effective semisupervised method for training dependency parsers. We focus on the problem of lexical representation, introducing features that incorporate w...
Terry Koo, Xavier Carreras, Michael Collins
AAAI
2010
15 years 6 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
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