We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
Recently, there has been growing interest in using compressed sensing to perform imaging. Most of these algorithms capture the image of a scene by taking projections of the imaged ...
In this paper, we propose a new object-based video coding/transmission system using the emerging Motion JPEG 2000 standard [1] for the efficient storage and delivery of video surve...
This paper presents an online system which is capable of reconstructing and rendering dynamic objects in real scenes. We reconstruct visual hulls of the objects by using a shape-f...
A limitation of the state-of-art multi-view reconstruction algorithms is in their ability to handle scenes with very little texture or a lot of clutter. Texture-less scenes with c...