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WSCG
2001
90views more  WSCG 2001»
13 years 8 months ago
Photo-Realistic Simulation and Rendering of Halos
We present a technique for efficiently generating photo-realistic pictures of halos and inserting them into existing photographs. First, we describe an algorithm for producing ima...
Jean-Christophe Gonzato, Sylvain Marchand
PCM
2005
Springer
209views Multimedia» more  PCM 2005»
14 years 26 days ago
Virtual Object Placement in Video for Augmented Reality
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Jong Seung Park, Mee Young Sung, Sung-Ryul Noh
GRAPHITE
2003
ACM
14 years 19 days ago
Scalable photon splatting for global illumination
In this paper, we present a new image based method for computing efficiently global illumination using graphics hardware. We propose a two pass method to compute global lighting ...
Fabien Lavignotte, Mathias Paulin
CVPR
1997
IEEE
13 years 11 months ago
Autocalibration and the absolute quadric
We describe a new method for camera autocalibration and scaled Euclidean structure and motion, from three or more views taken by a moving camera with fixed but unknown intrinsic ...
Bill Triggs
IMAGING
2003
13 years 8 months ago
Using Colour to Model Outliers
Computer vision applications are able to model and reconstruct three dimensional scenes from several pictures. In this work, we are interested in the group of algorithm that regis...
David Hasler, Sabine Süsstrunk