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» Visualization and interaction techniques for mobile devices
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VRST
2010
ACM
13 years 5 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
AICOM
2005
108views more  AICOM 2005»
13 years 8 months ago
SIADEX: An interactive knowledge-based planner for decision support in forest fire fighting
SIADEX is a complex framework that integrates several AI techniques able to design fighting plans against forest fires. It is based on four main components, a web server, that cent...
Marc de la Asunción, Luis A. Castillo, Juan...
CHI
2010
ACM
14 years 2 months ago
The proximity toolkit and ViconFace: the video
Proximity Toolkit is a toolkit that simplifies the exploration of interaction techniques based on proximity and orientations of people, tools, and large digital surfaces. ViconFac...
Rob Diaz-Marino, Saul Greenberg
CHI
2004
ACM
14 years 8 months ago
IDeixis: image-based Deixis for finding location-based information
In this paper we describe an image-based approach to finding location-based information from camera-equipped mobile devices. We introduce a point-by-photograph paradigm, where user...
Tom Yeh, Konrad Tollmar, Trevor Darrell
CHI
2002
ACM
14 years 8 months ago
The sound of one hand: a wrist-mounted bio-acoustic fingertip gesture interface
Two hundred and fifty years ago the Japanese Zen master Hakuin asked the question, "What is the Sound of the Single Hand?" This koan has long served as an aid to meditat...
Brian Amento, William C. Hill, Loren G. Terveen