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SCP
2008
91views more  SCP 2008»
13 years 10 months ago
Stable, flexible, peephole pretty-printing
Programmers working on large software systems are faced with an extremely complex, information-rich environment. To help navigate through this, modern development environments all...
Stoney Jackson, Premkumar T. Devanbu, Kwan-Liu Ma
IJVR
2007
123views more  IJVR 2007»
13 years 10 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
SIGMETRICS
1996
ACM
122views Hardware» more  SIGMETRICS 1996»
14 years 2 months ago
Experiments with Digital Video Playback
In this paper we describe our experiments on digital video applications, concentrating on the static and dynamic tradeo s involved in video playback. Our results were extracted fr...
Richard Gerber, Ladan Gharai
CG
2005
Springer
13 years 9 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
CGA
2008
13 years 10 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen