Grid computing has been presented as a way to share geographically and organizationally distributed resources and to perform successfully distributed computation. For achieve this ...
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...
In this paper we study a fault tolerant model for Grid environments based on the task replication concept. The basic idea is to produce and submit to the Grid multiple replicas of ...