Sciweavers

2104 search results - page 135 / 421
» Visualization in Grid Computing Environments
Sort
View
SIBGRAPI
2002
IEEE
15 years 7 months ago
Dynamic Scene Occlusion Culling Using a Regular Grid
We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular ...
Harlen Costa Batagelo, Shin-Ting Wu
106
Voted
BMVC
2010
15 years 17 days ago
Histogram of Oriented Cameras - A New Descriptor for Visual SLAM in Dynamic Environments
Simultaneous localization and mapping (SLAM) is a basic prerequisite in autonomous mobile robotics. Most existing visual SLAM approaches either assume a static environment, or sim...
Katrin Pirker
142
Voted
JIRS
2010
153views more  JIRS 2010»
15 years 29 days ago
Active Visual Perception for Mobile Robot Localization
Abstract Localization is a key issue for a mobile robot, in particular in environments where a globally accurate positioning system, such as GPS, is not available. In these environ...
Javier Correa, Alvaro Soto
139
Voted
CGF
1999
159views more  CGF 1999»
15 years 2 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
SI3D
1995
ACM
15 years 6 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley