Sciweavers

2104 search results - page 317 / 421
» Visualization in Grid Computing Environments
Sort
View
95
Voted
CHI
2005
ACM
16 years 2 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
114
Voted
ICCHP
2004
Springer
15 years 7 months ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
SC
2009
ACM
15 years 9 months ago
Using dynamic accounts to enable access to advanced resources through science gateways
Science Gateways have emerged as a valuable solution for providing large numbers of users with access to advanced computing resources. Additionally, they can hide many of the comp...
Joseph A. Insley, Ti Leggett, Michael E. Papka
136
Voted
ECCV
2010
Springer
15 years 7 months ago
A Streakline Representation of Flow in Crowded Scenes
Based on the Lagrangian framework for fluid dynamics, a streakline representation of flow is presented to solve computer vision problems involving crowd and traffic flow. Streakl...
Ramin Mehran, Brian E. Moore, Mubarak Shah
150
Voted
SIGGRAPH
1996
ACM
15 years 6 months ago
SKETCH: An Interface for Sketching 3D Scenes
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and paper), no need for precision or specialized knowledge, and ease of low-level ...
Robert C. Zeleznik, Kenneth P. Herndon, John F. Hu...