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» Visualization in Grid Computing Environments
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CHI
2005
ACM
14 years 8 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
ICCHP
2004
Springer
14 years 1 months ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
SC
2009
ACM
14 years 2 months ago
Using dynamic accounts to enable access to advanced resources through science gateways
Science Gateways have emerged as a valuable solution for providing large numbers of users with access to advanced computing resources. Additionally, they can hide many of the comp...
Joseph A. Insley, Ti Leggett, Michael E. Papka
ECCV
2010
Springer
14 years 29 days ago
A Streakline Representation of Flow in Crowded Scenes
Based on the Lagrangian framework for fluid dynamics, a streakline representation of flow is presented to solve computer vision problems involving crowd and traffic flow. Streakl...
Ramin Mehran, Brian E. Moore, Mubarak Shah
SIGGRAPH
1996
ACM
13 years 12 months ago
SKETCH: An Interface for Sketching 3D Scenes
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and paper), no need for precision or specialized knowledge, and ease of low-level ...
Robert C. Zeleznik, Kenneth P. Herndon, John F. Hu...