This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
We present a low-cost wearable eye tracker built from off-the-shelf components. Based on the open source openEyes project (the only other similar effort that we are aware of), our...
Wayne J. Ryan, Andrew T. Duchowski, Stanley T. Bir...
NiMo (Nets in Motion) is a visual environment aimed to support totally graphic programming in Data Flow style, with a strong functional inspiration. Solutions of growing complexit...
Although numerous context-aware applications have been developed and there have been technological advances for acquiring contextual information, it is still difficult to develop a...
Anind K. Dey, Timothy Sohn, Sara Streng, Justin Ko...