Programmers tend to avoid using language tools, resorting to ad-hoc methods, because tools can be hard to use, their parsing strategies can be difficult to understand and debug, a...
While frameworks and application programming interfaces for virtual reality are commonplace today, designing scenarios for virtual environments still remains a tedious and time co...
Roland Holm, Erwin Stauder, Roland Wagner, Markus ...
This paper proposes an Extensible Monitoring and Discovery Service for grid environment MASSIVE (MEMDS). The MASSIVE project focuses on developing a Multidisciplinary Applications...
As Internet services rapidly become an essential part of the global infrastructure, it is necessary for the protocols underlying these services to be robust and failsafe. To achiev...
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...