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VR
1993
IEEE
120views Virtual Reality» more  VR 1993»
13 years 12 months ago
Presence in Immersive Virtual Environments
This paper describes an experiment where the effect of dynamic shadows in an immersive virtual environment is measured with respect to spatial perception and presence. Eight subjec...
Mel Slater, Martin Usoh
NLP
2000
13 years 11 months ago
Dialogues for Embodied Agents in Virtual Environments
This paper is a progress report on our research, design, and implementation of a virtual reality environment where users (visitors, customers) can interact with agents that help th...
Rieks op den Akker, Anton Nijholt
HCI
2007
13 years 9 months ago
Inhabitant Guidance of Smart Environments
Abstract. With the convergence of technologies in artificial intelligence, humancomputer interfaces, and pervasive computing, the idea of a “smart environment” is becoming a re...
Parisa Rashidi, G. Michael Youngblood, Diane J. Co...
IUI
2004
ACM
14 years 1 months ago
Tailored audio augmented environments for museums
The paper deals with the design of an intelligent user interface augmenting the user experience in a museum domain, by providing and immersive audio environment. We focus on the i...
Lucia Terrenghi, Andreas Zimmermann
CSCWD
2008
Springer
13 years 9 months ago
EnViron: An integrated VR tool for engineering projects
One of the main objectives in engineering departments of large industries is the implementation of integrated information systems to manage their projects' life cycle. EnViro...
Ismael H. F. dos Santos, Alberto Barbosa Raposo, L...