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EUROMICRO
1998
IEEE
14 years 27 days ago
Experiments with MHEG Player/Studio: An Interactive Hypermedia Visualization and Authoring System
With the growing needs of information sharing and exchange, MHEG-6(Multimedia Hypermedia information coding Expert Group - part 6) standard is defined so as to provide the interna...
Seungtaek Oh, Yung Yi, Seunghoon Jeong, Yanghee Ch...
MSR
2006
ACM
14 years 2 months ago
Using software birthmarks to identify similar classes and major functionalities
Software birthmarks are unique and native characteristics of every software component. Two components having similar birthmarks indicate that they are similar in functionality, st...
Takeshi Kakimoto, Akito Monden, Yasutaka Kamei, Ha...
WSC
2004
13 years 10 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
ICSM
2006
IEEE
14 years 2 months ago
Software Feature Understanding in an Industrial Setting
Software Engineers frequently need to locate and understand the code that implements a specific user feature of a large system. This paper reports on a study by Motorola Inc. and ...
Michael Jiang, Michael Groble, Sharon Simmons, Den...
WCRE
2009
IEEE
14 years 3 months ago
FAMOOSr 2009 - Workshop on FAMIX and Moose in Software Reengineering
The increasing amount of data available about software systems poses new challenges for re- and reverse engineering research, as the proposed approaches need to scale. In this con...
Simon Denier, Tudor Gîrba