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» Visualization of high dynamic range images
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VC
2010
197views more  VC 2010»
13 years 4 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
ACCV
2006
Springer
14 years 1 months ago
High Dynamic Range Global Mosaic
This paper presents a global approach for constructing high dynamic range mosaic from multiple images with large exposure differences. By relating image intensities to scene radian...
Dae Woong Kim, Ki-Sang Hong
WSCG
2003
155views more  WSCG 2003»
13 years 11 months ago
Recovering Registered Geometry and High Dynamic Range Texture with Coded Structured Light
In the last two decades the problem of accurately capturing the geometry of an object was extensively studied, while the acquisition of high-quality textures only in recent years ...
Asla Medeiros Sá, Paulo Cezar Pinto Carvalh...
GRAPHICSINTERFACE
2008
13 years 11 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
TVCG
2010
197views more  TVCG 2010»
13 years 8 months ago
High-Dynamic-Range Texture Compression for Rendering Systems of Different Capacities
—In this paper, we propose a novel approach for high-dynamic-range (HDR) texture compression (TC) suitable for rendering systems of different capacities. Based on the previously ...
Wen Sun, Yan Lu, Feng Wu, Shipeng Li, John Tardif