This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
In this paper we propose a novel algorithm called Rank-Based Broadcast (RBB) for discovery of local resources in mobile P2P networks. With RBB, each moving object periodically bro...
The pervasiveness of wireless communication recently gave mobile ad hoc networks (MANET) a significant researcher's attention, due to its innate capabilities of instant commu...
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to th...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scot...
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...