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VL
2005
IEEE
126views Visual Languages» more  VL 2005»
14 years 3 months ago
Animated Simulation of Integrated UML Behavioral Models Based on Graph Transformation
This paper shows how integrated UML models combining class, object, use-case, collaboration and state diagrams can be animated in a domain-specific layout. The presented approach...
Claudia Ermel, Karsten Hölscher, Sabine Kuske...
AFRIGRAPH
2004
ACM
14 years 3 months ago
Impact of large displays on virtual reality task performance
A better understanding of how users perform virtual reality tasks may help to build better virtual reality interfaces. In this study, we concentrate on the impact of large display...
Florence Tyndiuk, V. Lespinet-Najib, Gwenola Thoma...
AMDO
2004
Springer
14 years 3 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
14 years 2 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
ERCIMDL
2006
Springer
171views Education» more  ERCIMDL 2006»
14 years 1 months ago
The Nautical Archaeology Digital Library
Abstract. In Nautical Archaeology, the study of components and objects creates a complex environment for scholars and researchers. Nautical archaeologists access, manipulate, study...
Carlos Monroy, Nicholas Parks, Richard Furuta, Fil...