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JMM2
2006
138views more  JMM2 2006»
13 years 7 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
HUC
2003
Springer
14 years 21 days ago
Finding a Place for UbiComp in the Home
The movement of design out of the workplace and into the home brings with it the need to develop new analytic concepts to consider how ubiquitous computing might relate to and supp...
Andy Crabtree, Tom Rodden, Terry Hemmings, Steve B...
ACMDIS
2000
ACM
13 years 12 months ago
Design of a Social Interaction Environment for Electronic Marketplaces
This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
Younghee Jung, Alison Lee
CSREASAM
2006
13 years 9 months ago
A Visual Environment for Characterization of State Changes in Computer Systems
: Traditional state modeling techniques have several limitations. One of these is the reduced ability to model a large number of variables simultaneously. Another limitation is tha...
Gregory Vert, Sergiu M. Dascalu, Frederick C. Harr...
ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
14 years 1 months ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar