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RTAS
2003
IEEE
14 years 3 months ago
Probabilistic Worst-Case Response-Time Analysis for the Controller Area Network
This paper presents a novel approach for calculating a probabilistic worst-case response-time for messages in the Controller Area Network (CAN). CAN uses a bit-stuffing mechanism...
Thomas Nolte, Hans Hansson, Christer Norström
GROUP
2003
ACM
14 years 3 months ago
Communities of action: a cognitive and social approach to the design of CSCW systems
Most current theories about collective cognitive activities in limited groups apply to structurally closed co-operative situations Here we propose to work in the framework of inte...
Manuel Zacklad
SENSYS
2003
ACM
14 years 3 months ago
Understanding packet delivery performance in dense wireless sensor networks
Wireless sensor networks promise fine-grain monitoring in a wide variety of environments. Many of these environments (e.g., indoor environments or habitats) can be harsh for wire...
Jerry Zhao, Ramesh Govindan
DIGRA
2003
Springer
14 years 3 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
HUMAN
2003
Springer
14 years 3 months ago
Analysis of User Utility Function in the Combined Cellular/WLAN Environments
Recent advances in wireless networking technologies enabled nomadic users connected to the Internet anywhere from the outdoor environments such as airport, hotel, subway station, o...
Jae-Hwan Kim, Young Yong Kim