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TEI
2010
ACM
99views Hardware» more  TEI 2010»
14 years 5 months ago
Whack gestures: inexact and inattentive interaction with mobile devices
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...
SC
2009
ACM
14 years 4 months ago
Using dynamic accounts to enable access to advanced resources through science gateways
Science Gateways have emerged as a valuable solution for providing large numbers of users with access to advanced computing resources. Additionally, they can hide many of the comp...
Joseph A. Insley, Ti Leggett, Michael E. Papka
ATAL
2009
Springer
14 years 4 months ago
Genius: negotiation environment for heterogeneous agents
In this demo, we present GENIUS, a tool that facilitates research in the area of bilateral multi-issue negotiation. It implements an open architecture allowing easy development an...
Koen V. Hindriks, Catholijn M. Jonker, Sarit Kraus...
SOUPS
2009
ACM
14 years 4 months ago
Serial hook-ups: a comparative usability study of secure device pairing methods
Secure Device Pairing is the bootstrapping of secure communication between two previously unassociated devices over a wireless channel. The human-imperceptible nature of wireless ...
Alfred Kobsa, Rahim Sonawalla, Gene Tsudik, Ersin ...
ICPP
2008
IEEE
14 years 4 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...