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CRV
2005
IEEE
166views Robotics» more  CRV 2005»
15 years 8 months ago
Face as Mouse Through Visual Face Tracking
This paper introduces a novel camera mouse driven by 3D model based visual face tracking. While camera becomes standard configuration for personal computer(PC) and computer speed...
Jilin Tu, Thomas S. Huang, Hai Tao
CVGIP
2006
106views more  CVGIP 2006»
15 years 2 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
137
Voted
TOG
2002
167views more  TOG 2002»
15 years 2 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
RAS
2010
142views more  RAS 2010»
15 years 27 days ago
Closing the loop in appearance-guided omnidirectional visual odometry by using vocabulary trees
In this paper, we present a method that allows us to recover the trajectory of a vehicle purely from monocular omnidirectional images very accurately. The method uses a combination...
Davide Scaramuzza, Friedrich Fraundorfer, Marc Pol...
138
Voted
ICCV
2011
IEEE
14 years 2 months ago
Realtime Multibody Visual SLAM with a Smoothly Moving Monocular Camera
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Abhijit Kundu, Madhava Krishna, C. V. Jawahar