This paper introduces a novel camera mouse driven by 3D model based visual face tracking. While camera becomes standard configuration for personal computer(PC) and computer speed...
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
In this paper, we present a method that allows us to recover the trajectory of a vehicle purely from monocular omnidirectional images very accurately. The method uses a combination...
Davide Scaramuzza, Friedrich Fraundorfer, Marc Pol...
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...