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JMLR
2012
13 years 6 months ago
Multiple Texture Boltzmann Machines
We assess the generative power of the mPoTmodel of [10] with tiled-convolutional weight sharing as a model for visual textures by specifically training on this task, evaluating m...
Jyri J. Kivinen, Christopher K. I. Williams
180
Voted
PAMI
2012
13 years 6 months ago
Spacetime Texture Representation and Recognition Based on a Spatiotemporal Orientation Analysis
—This paper is concerned with the representation and recognition of the observed dynamics (i.e., excluding purely spatial appearance cues) of spacetime texture based on a spatiot...
Konstantinos G. Derpanis, Richard P. Wildes
165
Voted
CVPR
2012
IEEE
13 years 6 months ago
Sum-product networks for modeling activities with stochastic structure
This paper addresses recognition of human activities with stochastic structure, characterized by variable spacetime arrangements of primitive actions, and conducted by a variable ...
Mohamed R. Amer, Sinisa Todorovic
TVCG
2012
184views Hardware» more  TVCG 2012»
13 years 6 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...
ACL
2012
13 years 6 months ago
A Broad-Coverage Normalization System for Social Media Language
Social media language contains huge amount and wide variety of nonstandard tokens, created both intentionally and unintentionally by the users. It is of crucial importance to norm...
Fei Liu, Fuliang Weng, Xiao Jiang