In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
Currently, state of the art virtual agents lack the ability to display emotion as seen in actual humans, or even in hand-animated characters. One reason for the emotional inexpres...
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
: In this paper, we present reliable algorithms for fuzzy k-means and C-means that could improve MRI segmentation. Since the k-means or FCM method aims to minimize the sum of squar...
Ennumeri A. Zanaty, Sultan Aljahdali, Narayan C. D...
A new augmented reality apparatus was evaluated. The device uses scanned infrared and visible lasers to project computer generated information such as surgical plans, entry pints f...