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ACMACE
2008
ACM
15 years 6 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
ATAL
2008
Springer
15 years 6 months ago
A model of gaze for the purpose of emotional expression in virtual embodied agents
Currently, state of the art virtual agents lack the ability to display emotion as seen in actual humans, or even in hand-animated characters. One reason for the emotional inexpres...
Brent J. Lance, Stacy Marsella
3DIM
2005
IEEE
15 years 6 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater
SEDE
2008
15 years 5 months ago
Improving Fuzzy Algorithms for Automatic Magnetic Resonance Image Segmentation
: In this paper, we present reliable algorithms for fuzzy k-means and C-means that could improve MRI segmentation. Since the k-means or FCM method aims to minimize the sum of squar...
Ennumeri A. Zanaty, Sultan Aljahdali, Narayan C. D...
135
Voted
CARS
2003
15 years 5 months ago
Laser projection augmented reality system for computer-assisted surgery
A new augmented reality apparatus was evaluated. The device uses scanned infrared and visible lasers to project computer generated information such as surgical plans, entry pints f...
Neil D. Glossop, Zhanhe Wang