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CGI
1998
IEEE
14 years 18 days ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
GAMEON
2009
13 years 6 months ago
Analysis of User Trajectories Based on Data Distribution and State Transition: a Case Study with a Massively Multiplayer Online
At present, trajectory data, series of coordinate data traversed by moving objects, can be readily obtained due to the advent of positioning technologies. Clustering of trajectori...
Ruck Thawonmas, Junichi Oda, Kuan-Ta Chen
TVCG
2012
196views Hardware» more  TVCG 2012»
11 years 10 months ago
Robust Morse Decompositions of Piecewise Constant Vector Fields
—In this paper, we introduce a new approach to computing a Morse decomposition of a vector field on a triangulated manifold surface. The basic idea is to convert the input vector...
Andrzej Szymczak, Eugene Zhang
ICSEA
2009
IEEE
14 years 3 months ago
Testing of Image Processing Algorithms on Synthetic Data
—In this paper, it is shown that synthetic images can be used to test specific use cases of a lane tracking algorithm which has been developed by Audi AG. This was achieved by s...
Kilian von Neumann-Cosel, Erwin Roth, Daniel Lehma...
VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
14 years 22 days ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...