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VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
12 years 3 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
BIBE
2009
IEEE
161views Bioinformatics» more  BIBE 2009»
14 years 3 months ago
Soft Tissue Deformation and Optimized Data Structures for Mass Spring Methods
One of the essential components of a virtual reality surgical simulation is deformation. Deformations in computer graphics and surgical simulations are commonly modeled with three...
Tansel Halic, Sinan Kockara, Coskun Bayrak, Richar...
IROS
2006
IEEE
127views Robotics» more  IROS 2006»
14 years 2 months ago
Learning Predictive Features in Affordance based Robotic Perception Systems
This work is about the relevance of Gibson’s concept of affordances [1] for visual perception in interactive and autonomous robotic systems. In extension to existing functional ...
Gerald Fritz, Lucas Paletta, Ralph Breithaupt, Eri...
VL
1996
IEEE
117views Visual Languages» more  VL 1996»
14 years 14 days ago
Tactile Programming: A Unified Manipulation Paradigm Supporting Program Comprehension, Composition and Sharing
Although visual programming techniques have been used to lower the threshold of programming for end users, they are not sufficient for creating end user programming environments t...
Alexander Repenning, James Ambach
RE
2004
Springer
14 years 1 months ago
Goal-Oriented Requirements Animation
Requirements engineers need to make sure that the requirements models and specifications they are building do accurately capture what stakeholders really want. Requirements animat...
Hung Tran Van, Axel van Lamsweerde, Philippe Masso...