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ERCIMDL
2009
Springer
94views Education» more  ERCIMDL 2009»
14 years 3 months ago
A Visualization Technique for Quality Control of Massive Digitization Programs
Massive digitization programs need massive visualization techniques for quality control. We describe the functional prototype of a 3D interactive environment enabling a rapid inspe...
Rodrigo Andrade de Almeida, Pedro Alessio, Alexand...
RC
2000
99views more  RC 2000»
13 years 8 months ago
Interval Constraint Plotting for Interactive Visual Exploration of Implicitly Defined Relations
Conventional plotting programs adopt techniques such as adaptive sampling to approximate, but not to guarantee, correctness and completeness in graphing functions. Moreover, implic...
Timothy J. Hickey, Zhe Qju, Maarten H. van Emden
IWANN
2009
Springer
14 years 3 months ago
Integrating Graph-Based Vision Perception to Spoken Conversation in Human-Robot Interaction
In this paper we present the integration of graph-based visual perception to spoken conversation in human-robot interaction. The proposed architecture has a dialogue manager as the...
Wendy Aguilar, Luis A. Pineda
VL
2008
IEEE
160views Visual Languages» more  VL 2008»
14 years 3 months ago
How designers design and program interactive behaviors
Designers are skilled at sketching and prototyping the look of interfaces, but to explore various behaviors (what the interface does in response to input) typically requires progr...
Brad A. Myers, Sun Young Park, Yoko Nakano, Greg M...
CF
2006
ACM
13 years 10 months ago
Intermediately executed code is the key to find refactorings that improve temporal data locality
The growing speed gap between memory and processor makes an efficient use of the cache ever more important to reach high performance. One of the most important ways to improve cac...
Kristof Beyls, Erik H. D'Hollander