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AIIDE
2008
14 years 5 days ago
Automatically Generating Summary Visualizations from Game Logs
In this paper we describe a system called ViGLS (Visualization of Game Log Summaries) that generates summaries of gameplay sessions from game logs. ViGLS automatically produces vi...
Yun-Gyung Cheong, Arnav Jhala, Byung-Chull Bae, R....
IVS
2008
90views more  IVS 2008»
13 years 9 months ago
Jigsaw: supporting investigative analysis through interactive visualization
Investigative analysts who work with collections of text documents connect embedded threads of evidence in order to formulate hypotheses about plans and activities of potential in...
John T. Stasko, Carsten Görg, Zhicheng Liu
MIRRORBOT
2005
Springer
144views Robotics» more  MIRRORBOT 2005»
14 years 3 months ago
Combining Visual Attention, Object Recognition and Associative Information Processing in a NeuroBotic System
We have implemented a neurobiologically plausible system on a robot that integrates visual attention, object recognition, language and action processing using a coherent cortex-lik...
Rebecca Fay, Ulrich Kaufmann, Andreas Knoblauch, H...
FQAS
2006
Springer
109views Database» more  FQAS 2006»
14 years 1 months ago
Towards a Flexible Visualization Tool for Dealing with Temporal Data
Time plays an important role in our everyday's life. For a lot of observations we make and actions we perform, temporal information is relevant. The importance of time is refl...
Guy De Tré, Nico Van de Weghe, Rita M. M. D...
TVCG
2008
95views more  TVCG 2008»
13 years 9 months ago
A Framework of Interaction Costs in Information Visualization
Interaction cost is an important but poorly understood factor in visualization design. We propose a framework of interaction costs inspired by Norman's Seven Stages of Action ...
Heidi Lam