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CEC
2008
IEEE
14 years 1 months ago
Generating massive high-quality random numbers using GPU
— Pseudo-random number generators (PRNG) have been intensively used in many stochastic algorithms in artificial intelligence, computer graphics and other scientific computing. ...
Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng
MIR
2004
ACM
242views Multimedia» more  MIR 2004»
14 years 27 days ago
Content based access for a massive database of human observation video
We present in this paper a CBIR system for use in a psychological study of the relationship between human movement and Dyslexia. The system allows access to up to 500 hours of vid...
Laurent Joyeux, Erika Doyle, Hugh Denman, Andrew C...
IJVR
2007
85views more  IJVR 2007»
13 years 7 months ago
Detection of Landmarks for Clustering of Online-Game Players
—Understanding of player behaviors is an important issue to keep online games interesting to their players. Focusing on player movement, in our previous work, we proposed a metho...
Ruck Thawonmas, Masayoshi Kurashige, Kuan-Ta Chen
FGCS
2000
143views more  FGCS 2000»
13 years 7 months ago
A data intensive distributed computing architecture for "Grid" applications
Modern scientific computing involves organizing, moving, visualizing, and analyzing massive amounts of data from around the world, as well as employing large-scale computation. The...
Brian Tierney, William E. Johnston, Jason Lee, Mar...
ESWA
2011
249views Database» more  ESWA 2011»
13 years 2 months ago
Personalized long-term ECG classification: A systematic approach
This paper presents a personalized long-term electrocardiogram (ECG) classification framework, which addresses the problem within a long-term ECG signal, known as Holter register, ...
Serkan Kiranyaz, Turker Ince, Jenni Pulkkinen, Mon...