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VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
15 years 9 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
ASSETS
2000
ACM
15 years 9 months ago
Constructing sonified haptic line graphs for the blind student: first steps
Line graphs stand as an established information visualisation and analysis technique taught at various levels of difficulty according to standard Mathematics curricula. Blind indi...
Rameshsharma Ramloll, Wai Yu, Stephen A. Brewster,...
AGTIVE
1999
Springer
15 years 8 months ago
Graph Algorithm Animation with Grrr
We discuss geometric positioning, highlighting of visited nodes and user defined highlighting that form the algorithm animation facilities in the Grrr graph rewriting programming l...
Peter J. Rodgers, Natalia Vidal
ICDE
2003
IEEE
141views Database» more  ICDE 2003»
16 years 5 months ago
HDoV-tree: The Structure, The Storage, The Speed
In a visualization system, one of the key issues is to optimize performance and visual fidelity. This is especially critical for large virtual environments where the models do not...
Lidan Shou, Zhiyong Huang, Kian-Lee Tan
GD
2000
Springer
15 years 8 months ago
Fast Layout Methods for Timetable Graphs
Abstract. Timetable graphs are used to analyze transportation networks. In their visualization, vertex coordinates are fixed to preserve the underlying geography, but due to small ...
Ulrik Brandes, Galina Shubina, Roberto Tamassia, D...