In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Line graphs stand as an established information visualisation and analysis technique taught at various levels of difficulty according to standard Mathematics curricula. Blind indi...
Rameshsharma Ramloll, Wai Yu, Stephen A. Brewster,...
We discuss geometric positioning, highlighting of visited nodes and user defined highlighting that form the algorithm animation facilities in the Grrr graph rewriting programming l...
In a visualization system, one of the key issues is to optimize performance and visual fidelity. This is especially critical for large virtual environments where the models do not...
Abstract. Timetable graphs are used to analyze transportation networks. In their visualization, vertex coordinates are fixed to preserve the underlying geography, but due to small ...