In this paper, I describe a possible creative model for approaching realtime 3D Multi-user Virtual Environments (MUVEs) as formal, audio-visual composition environments. The model...
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
This paper presents preliminary work on building a system able to synthesize concurrently the speech signal and a 3D animation of the speaker's face. This is done by concaten...
Super-resolution algorithms typically improve the resolution of a video frame by mapping and performing signal processing operations on data from frames immediately preceding and i...