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IE
2007
13 years 11 months ago
Real time art engines 3: post-convergent creative practice in MUVEs
In this paper, I describe a possible creative model for approaching realtime 3D Multi-user Virtual Environments (MUVEs) as formal, audio-visual composition environments. The model...
Adam Nash
CGF
2000
138views more  CGF 2000»
13 years 10 months ago
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...
CGF
1999
81views more  CGF 1999»
13 years 9 months ago
Multi-layered impostors for accelerated rendering
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
Xavier Décoret, François X. Sillion,...
INTERSPEECH
2010
13 years 4 months ago
Setup for acoustic-visual speech synthesis by concatenating bimodal units
This paper presents preliminary work on building a system able to synthesize concurrently the speech signal and a 3D animation of the speaker's face. This is done by concaten...
Asterios Toutios, Utpala Musti, Slim Ouni, Vincent...
IFIP
2007
Springer
14 years 4 months ago
Super-Resolution Video Analysis for Forensic Investigations
Super-resolution algorithms typically improve the resolution of a video frame by mapping and performing signal processing operations on data from frames immediately preceding and i...
Ashish Gehani, John H. Reif