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CVPR
2004
IEEE
14 years 11 months ago
Detecting and Reading Text in Natural Scenes
This paper gives an algorithm for detecting and reading text in natural images. The algorithm is intended for use by blind and visually impaired subjects walking through city scen...
Xiangrong Chen, Alan L. Yuille
CHI
2006
ACM
14 years 9 months ago
Gaze-based interaction for semi-automatic photo cropping
We present an interactive method for cropping photographs given minimal information about the location of important content, provided by eye tracking. Cropping is formulated in a ...
Anthony Santella, Maneesh Agrawala, Douglas DeCarl...
DCC
2005
IEEE
14 years 8 months ago
TetStreamer: Compressed Back-to-Front Transmission of Delaunay Tetrahedra Meshes
We use the abbreviations tet and tri for tetrahedron and triangle. TetStreamer encodes a Delaunay tet mesh in a back-to-front visibility order and streams it from a server to a cl...
Urs Bischoff, Jarek Rossignac
WWW
2009
ACM
14 years 3 months ago
Gamesense
This paper presents a novel game-like advertising system called GameSense, which is driven by the compelling contents of online images. Given a Web page which typically contains i...
Lusong Li, Tao Mei, Chris Liu, Xian-Sheng Hua
RT
2005
Springer
14 years 2 months ago
Metropolis Photon Sampling with Optional User Guidance
We present Metropolis Photon Sampling (MPS), a visual importance-driven algorithm for populating photon maps. Photon Mapping and other particle tracing algorithms fail if the phot...
Shaohua Fan, Stephen Chenney, Yu-chi Lai