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CCGRID
2006
IEEE
14 years 2 months ago
Interactive Grid-based Free-Form Shape Modeling
— Geometric shape modeling becomes increasingly complex and resource-demanding task. In this paper we propose a method to leverage the power of Grid to provide users with high-pr...
Anthony S. K. Chong, Konstantin Levinski, Alexei S...
IROS
2006
IEEE
197views Robotics» more  IROS 2006»
14 years 2 months ago
Heterogeneous Multi-Robot Localization in Unknown 3D Space
— This paper presents a self-localization strategy for a team of heterogenous mobile robots, including ground mobile robots of various sizes and wall-climbing robots. These robot...
Yi Feng 0002, Zhigang Zhu, Jizhong Xiao
IROS
2006
IEEE
116views Robotics» more  IROS 2006»
14 years 2 months ago
XABSL - A Pragmatic Approach to Behavior Engineering
— This paper introduces the Extensible Agent Behavior Specification Language (XABSL) as a pragmatic tool for engineering the behavior of autonomous agents in complex and dynamic...
Martin Lötzsch, Max Risler, Matthias Jün...
ACCV
2006
Springer
14 years 2 months ago
Employing a Fish-Eye for Scene Tunnel Scanning
This work employs a fish-eye to scan cityscapes along a street and register scenes in a compact scene tunnel image. A fish-eye has complete field of view along a route. We mount th...
Jiang Yu Zheng, Shigang Li
DIGRA
2005
Springer
14 years 1 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt