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» Visualizing live software systems in 3D
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AUIC
2006
IEEE
14 years 2 months ago
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment
In the context of a larger project dealing with kansei analysis of movement, we present a basic method for applying real-time filters to human motion capture data in order to modi...
Rodney Berry, Masahide Naemura, Yuichi Kobayashi, ...
ICVS
2003
Springer
14 years 1 months ago
A Software Architecture for Distributed Visual Tracking in a Global Vision Localization System
The paper considers detecting and tracking multiple moving objects in real time by a multiagent active vision system. The main objective of the envisioned system is to maintain an ...
Sinisa Segvic, Slobodan Ribaric
ICSE
2009
IEEE-ACM
14 years 1 months ago
Visual exploration of large-scale evolving software
The comprehensive understanding of today’s software systems is a daunting activity, because of the sheer size and complexity that such systems exhibit. Moreover, software system...
Richard Wettel
ENVSOFT
2006
60views more  ENVSOFT 2006»
13 years 8 months ago
Interactive Ground Water (IGW)
IGW is a software environment for real-time 2D and 3D groundwater modeling. The software functions as a ``numerical laboratory'' in which the modeler can freely explore:...
Shu-Guang Li, Qun Liu
CGA
2011
13 years 6 days ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee