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128
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SIMVIS
2004
15 years 4 months ago
A Formal Model of a Framework for Simulation-Based Animation
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
Wolfgang Müller 0003, Volker Paelke
160
Voted
CORR
2010
Springer
132views Education» more  CORR 2010»
14 years 10 months ago
Automated co-evolution of GMF editor models
Abstract. The Eclipse Graphical Modeling (GMF) Framework provides the major approach for implementing visual languages on top of the Eclipse platform. GMF relies on a family of mod...
Davide Di Ruscio, Ralf Lämmel, Alfonso Pieran...
130
Voted
CHI
2011
ACM
14 years 7 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
139
Voted
ICSE
1997
IEEE-ACM
15 years 7 months ago
Visualizing Interactions in Program Executions
Implementing, validating, modifying, or reengineering an object-oriented system requires an understanding of the object and class interactions which occur as a program executes. T...
Dean F. Jerding, John T. Stasko, Thomas Ball
162
Voted
ECCV
2002
Springer
16 years 5 months ago
Visual Data Fusion for Objects Localization by Active Vision
Visual sensors provide exclusively uncertain and partial knowledge of a scene. In this article, we present a suitable scene knowledge representation that makes integration and fusi...
François Chaumette, Grégory Flandin